﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Twodi.Arguments
{
    public class RenderEventArgs<T> : EventArgs
    {
        public T SpriteBatch
        {
            get;
            protected set;
        }

        public RenderEventArgs(T spriteBatch)
        {
            SpriteBatch = spriteBatch;
        }
    }
}
